quickmagic
QuickMagic is an AI-powered, markerless motion-capture service that converts single-camera video or text prompts into editable 3D animation data for character, game, film, and robotics workflows.
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Best for: Software & Gaming
What it does
Video software for decision-makers comparing workflow fit and alternatives.
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Software & Gaming
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quickmagic
QuickMagic is a web service that uses computer-vision and machine-learning models to estimate human motion from single-camera video or from plain-language text prompts and produces editable 3D animation data. It targets creators, studios, game and animation developers, VTuber/MMD creators, and robotics teams who need markerless, single-camera mocap or quick motion drafts without suits, markers, or multi-camera setups. The product includes workflows for full-body, upper-body, hand, and facial motion capture, supports multi-subject and moving-camera footage in selected modes, and provides export presets for major 3D tools and select humanoid robot models.
AI motion capture tool for 3D animation generation from video.
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Claim this listingKey Features
Markerless single-camera mocap
Estimates full-body, hand, and facial movement from a single video without suits, reflective markers, sensors, or a multi-camera studio.
Text-to-motion generation
Generates editable 3D motion drafts from plain-language text prompts for storyboards, previs, prototypes, and character ideation.
Wide export compatibility
Export presets and formats include FBX, BVH, BIP, C4D, VMD, Mixamo, UE4/UE5, Character Creator & iClone, Roblox, OnlyFace, UniRobot and more; availability varies by plan and workflow.
Hand and facial capture options
Provides hand and facial-motion options for supported workflows; level of detail depends on image quality and visibility.
Multi-subject and moving-camera support
Supports single- and multi-subject workflows and selected workflows for static or moving-camera footage, with tracking modes and global-movement review.
Robot motion-reference presets
Workflow for creating human-motion references and presets for supported Unitree robot models (G1, H1, H1_2) for simulation and imitation-learning experiments.
Pose, frame-rate, and motion-cleanup controls
Controls for pose, frame-rate, and motion cleanup to refine estimated motion prior to export and downstream editing.
Developer API access
Developer-focused API and pricing are mentioned to scale video creation programmatically (API pricing referenced on site).
Pricing
Free plan available for trying AI motion capture with 15-day asset storage; paid plans provide extended storage, additional exports, longer videos, and higher queue priority (see Pricing page for current limits).
Free
Free- Access to AI motion capture trial
- 15-day asset storage for uploaded files and generated assets (per Pricing page)
- Limited export formats, queue priority, video length, and storage compared with paid plans (details on Pricing page)
Use Cases
Single-camera mocap for game and film
Capture performances with a phone or webcam and export to game engines (Unreal, Unity) or 3D DCC tools for retargeting and animation pipelines.
Text-based motion prototyping
Generate draft animations from text prompts for storyboards, previs, and rapid iteration on character actions and poses.
Humanoid robot motion references
Create human-motion references from video or text for simulation, imitation-learning, and behavior-prototyping workflows with Unitree presets.
VTuber, MMD, and digital-human content
Produce motion for VTuber, MikuMikuDance, and other digital-human content pipelines with export presets tailored to those workflows.
Studio and developer pipelines
Integrate QuickMagic outputs into Cascadeur, iClone, Blender, Maya, and other DCC tools for cleanup, retargeting, and final animation.
Integrations
Blender
Use exported FBX/BVH and presets in Blender animation workflows.
Unreal Engine (UE4/UE5/UEFN)
Export motion for use with Unreal Engine, MetaHuman, and UEFN projects.
Unity
Export motion for Unity character pipelines and retargeting.
Cascadeur
Use QuickMagic mocap as a base for cleanup and posing workflows in Cascadeur.
iClone / Character Creator
Direct integration presets for iClone and Character Creator exports and workflows.
Maya, 3ds Max, MotionBuilder
Export formats and presets for common DCC tools for refinement and retargeting.
MikuMikuDance (MMD) and VTuber pipelines
Export VMD and related formats for MMD and VTuber content.
Roblox
Export motion for Roblox character workflows.
UniRobot / Unitree presets
Export presets and joint definitions for supported humanoid robot models (Unitree G1, H1, H1_2).
Benefits
Limitations
Frequently Asked Questions
What is AI motion capture?
How does QuickMagic turn a video into 3D motion?
What type of video gives the best results?
Does QuickMagic support hand and facial motion?
Can QuickMagic capture more than one person?
Which export formats and 3D tools are supported?
Is QuickMagic free?
How long does processing take?
Can I use QuickMagic motion commercially?
How long are uploaded files and generated assets stored?
Can QuickMagic generate motion for humanoid robots?
Getting Started
- 1 Create an account or sign in on the QuickMagic website
- 2 Upload a supported video (phone, webcam, camera) or enter a text prompt describing the motion
- 3 Select subject, capture options (full-body/upper-body/hands/face), preview the result, then export to the desired format or pipeline
Support
Contact QuickMagic at [email protected] for support and inquiries.
docs
User Guide and Documents are listed on the site for product usage and onboarding (see QuickMagic website).
pricing page
Pricing page details plan limits, storage, and export availability.
API
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