cascadeur
Cascadeur is a standalone 3D keyframe animation application with AI-assisted and physics tools for creating, cleaning up, retargeting and editing character animation. It supports .FBX, .DAE and .USD workflows and provides rigging, AutoPosing, AutoPhysics and mocap-cleaning features for hobbyists and professionals.
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Quick Overview
Best for: Gaming
What it does
Gaming software for decision-makers comparing workflow fit and alternatives.
Best fit
Gaming
Pricing snapshot
Freemium from Not specified on page (see website)
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cascadeur
Cascadeur is a standalone 3D keyframe animation application designed to create, clean up and edit character animations. It emphasises AI-assisted and physics-driven tools—such as AutoPosing (a neural-network-powered smart rig), AutoPhysics, and motion-cleaning utilities—to accelerate animation workflows and produce natural results. The software accepts .FBX, .DAE and .USD files for integration with other DCCs and engines.
Cascadeur provides tools for quick rigging, animation unbaking (making baked frame-by-frame animation editable), retargeting between characters, finger controllers, secondary motion sliders, and video mocap conversion/cleanup. It is offered under multiple licence types (Free, Indie, Pro, Teams, Educational, Pro Trial) with corresponding usage and commercial restrictions.
3D keyframe animation software with AI-assisted tools for character animation.
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Claim this listing for $29Key Features
Quick Rigging Tool
Drag-and-drop joints to auto-generate a rig; one-click rigging for skeletons from Daz3d, Character Creator, Mixamo, Unreal Engine, Metahuman, Player.me, etc.
Animation Unbaking
Turns baked animations (every frame keyed) into editable animations by automatically selecting keyframes and interpolation intervals with precision for further editing.
AutoPosing (AI-assisted)
A smart rig powered by neural networks that positions the rest of the body when the user moves control points, helping create natural poses faster.
Finger Controllers
Hand/finger-specific controllers integrated with AutoPosing to speed up animating hand behaviour and gestures.
AutoPhysics
Physics-assisted tool that suggests realistic motion while minimally altering the original animation; suggested animation is shown on a green double of the character.
Secondary Motion Sliders
Sliders to add shake, bounce and overlap to body parts to add life to idles, action moves, and other animations.
Video Mocap & Motion Cleaning
Convert video to mocap and use Animation Unbaking and Fulcrum Motion Cleaning to clean up and edit animations for high-quality results.
Copy/Paste Retargeting
Transfer animations between humanoid characters with two clicks, working across different proportions and skeletal structures.
File Format Compatibility
Supports .FBX, .DAE and .USD file formats for import/export and integration into existing animation pipelines.
Pricing
Free licence available; entitles use of Cascadeur Free with updates for the latest Free version and prohibits Commercial Use.
Free
Not specified on page (see website)- Download and use Cascadeur Free
- No time limit
- Prohibits Commercial Use
Indie
Not specified on page (see website)- Entitles Licensee to Cascadeur Indie versions while subscription active
- Permits Commercial Use
- Restricted to three Authorised Users
- Eligibility limited to aggregate gross revenue/funding under US $100,000 in last 12 months
Pro (Individual)
Not specified on page (see website)- Latest Cascadeur Pro versions and updates while subscription active
- Commercial Use permitted
- Limited to one licence per individual
Teams
Not specified on page (see website)- Multiple Cascadeur Pro licences distributed among employees/associated personnel
- Commercial Use permitted
Educational
Not specified on page (see website)- Pro features for education and training at formal educational institutions
- Commercial Use is not permitted
Pro Trial
Not specified on page (see website)- Time-limited access to Cascadeur Pro (period indicated on website)
- Prohibits Commercial Use during trial
Use Cases
Cleaning and editing mocap data
Use Animation Unbaking, Fulcrum Motion Cleaning and AutoPhysics to refine and make mocap data editable and production-ready.
Game and interactive character animation
Rapidly rig characters, retarget animations between characters, and produce animations for games and interactive experiences (testimonials reference game development workflows).
VFX, VR and cinematic animation
Integrate with DCCs and engines via supported formats and use physics- and AI-assisted tools to speed up creation of realistic character animation.
Freelance and studio contract work
Keyframe interpolation, fast posing and efficient cleanup make Cascadeur suitable for contract animators and studios aiming to reduce iteration time.
Integrations
File formats (.FBX, .DAE, .USD)
Import and export support to integrate with most animation and DCC pipelines.
One-click rig sources
One-click rigging compatibility with skeletons from Daz3d, Character Creator, Mixamo, Unreal Engine, Metahuman, Player.me, enabling fast rig setup.
Benefits
Limitations
Frequently Asked Questions
No verified FAQs are available.
Getting Started
- 1 Try for free or Start a trial via the website (Try for free / Start trial links on cascadeur.com).
- 2 Download and install Cascadeur from the Downloads page; ensure your computer meets the system requirements.
- 3 Register an account on cascadeur.com and link your download to become an Authorised User (per the licence process in the EULA).
- 4 Watch the tutorials and documentation (Animation Unbaking, AutoPhysics, Rigging, etc.) and import .FBX/.DAE/.USD assets to begin animating.
Support
Support and questions: [email protected]; business/press: [email protected]; account/Discord support: [email protected]
documentation
Documentation, tutorials, changelogs and system requirements available on the website (Documentation link on cascadeur.com).
community/Discord
Discord help and community links referenced on the site for community support.
bug report
Report a bug via the Report a bug link on the website.
API
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