rebellis-ai
Rebellis AI is an AI-powered text-to-3D animation platform that generates realistic character motions from text prompts, producing up to three high-quality 3D animations in about 30 seconds and offering plugins and an API for integration into game and animation pipelines.
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rebellis-ai
Rebellis AI is a web product that converts natural language text prompts into realistic 3D character motions using machine learning trained on human motion data and natural language processing. The platform promises fast generation β up to three distinct high-quality animations from a prompt in about 30 seconds β and targets game developers, animators, studios, and creators who need quick, editable 3D motion assets. Rebellis supports pre-designed characters and custom uploads and emphasizes integration with industry-standard tools (FBX export, Unity plugin) and a runtime API for applying animations during gameplay or within development pipelines.
Text-to-motion AI platform for generating 3D character animations.
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Claim this listing for $29Key Features
Text-to-3D Motion Generation
Generate up to three high-quality 3D animations from simple text descriptions using AI and motion data.
Fast Generation
Create animations quickly β the site advertises transforming ideas into animations in about 30 seconds.
Pre-designed Characters & Custom Uploads
Work with built-in characters or upload your own assets for animation.
Export in Industry Formats (.FBX)
Download generated animations in .FBX format for import into engines and DCC tools.
Unity Plugin & Runtime API
A Unity plugin enables editable animations inside the Unity editor and a runtime-integrated API lets you apply animations dynamically during gameplay.
Customization Controls
Adjust speed, smoothness, and trim generated motions before export.
API Hub & Developer Tools
An API Hub is provided for developers to integrate Rebellis into pipelines and runtime systems.
Pricing
Current pricing details are not available from the vendor source.
Use Cases
Game Development
Create character animations quickly for prototyping, in-game runtime application, or full production via FBX export or runtime API integration with Unity.
Animation & Cinematics
Generate realistic 3D motions from text prompts to accelerate animation pipelines and reduce manual keyframing.
Real-time Gameplay
Apply AI-generated motions dynamically during gameplay using the runtime-integrated API.
Rapid Iteration & Prototyping
Rapidly explore multiple motion variants (up to three per prompt) and iterate with customization controls for speed and smoothness.
Integrations
Unity
Export .FBX or use the Unity plugin to create and edit animations directly inside the Unity editor; supports runtime API integration for gameplay.
Blender
Listed as a compatible tool for importing/exporting generated animations (compatible workflow with Blender).
Roblox
Listed as a compatible platform for generated motions.
Unreal (Coming Soon)
Unreal Engine support is indicated as coming soon.
API Hub
Developer-facing API Hub for integrating Rebellis into custom pipelines and runtime systems.
Benefits
Limitations
Frequently Asked Questions
No verified FAQs are available.
Getting Started
- 1 Step 1: Write a text prompt describing the motion you want (Type Motion).
- 2 Step 2: Explore generated motions, select a preferred result, and customize parameters like speed, smoothness, or trimming.
- 3 Step 3: Export the animation in .FBX or import directly into Unity using the Unity plugin, or integrate via the runtime API.
Support
Contact support and sales via [emailΒ protected] as listed on the site.
docs
API Hub, Tutorials, Blog and Resources are linked on the site for developer and user documentation.
API
Explore Our API Hub (site provides an API Hub and mentions a runtime-integrated API and developer documentation).
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