Dollarsmocap

Dollarsmocap

Dollars MoCap (by SunnyView Technology) is a suite of motion- and facial-capture tools that provide camera‑based, depth‑camera, VR, and AI-driven suitless capture solutions for creators, game developers, animators, and virtual production teams.

Dollarsmocap is gaming software teams evaluate for software & gaming. Use this page to review pricing, integration signals, and the best alternatives before you commit.

Freemium Enterprise 70/100
#64 in Gaming (64 tools)
Added 3 months ago
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Quick Overview

Best for: Software & Gaming

What it does

Gaming software for decision-makers comparing workflow fit and alternatives.

Best fit

Software & Gaming

Pricing snapshot

Freemium from Not listed on the provided page

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Dollarsmocap

Dollars MoCap is a family of motion-capture and facial-capture products from SunnyView Technology designed to make capture accessible without expensive suits or large studios. The product lineup includes single-camera and webcam facial capture, depth-camera capture, iPhone-based face/upper-body capture, full-body VR-based capture, NVIDIA camera support, Live Link for iClone, plus AI-driven and text-to-motion interaction tools. Dollars targets indie creators, small studios, game developers, VFX/animation artists, and researchers who need flexible capture pipelines and DCC integration.

The site organizes offerings into MoCap (MONO, DEEP, VIVA, SAYA), FaceCap (EGAO, NVIS, LINK) and Interaction (MOTS, SOMA), and provides documentation and integration guides for common engines and DCCs (Unreal Engine, Unity, Blender, iClone). Options to download free tools and purchase commercial products are provided on the site.

Dollars MoCap (by SunnyView Technology) is a suite of motion- and facial-capture tools that provide camera‑based, depth‑camera, VR, and AI-driven suitless capture solutions for creators, game developers, animators, and virtual production teams.

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Key Features

MONO — Single-Camera Motion & Facial Capture

Capture body motion and facial animation from a single RGB camera without full-body suits; suitable for quick, low-cost setups.

DEEP — Depth Camera Motion & Facial Capture

Use depth cameras to capture motion and facial data, improving accuracy for certain movements and occlusions.

VIVA — Full-Body VR-Based Capture

Full-body motion capture using VR equipment for inside-out tracking and high-fidelity body motion.

SAYA — iPhone-Based Face, Hands & Upper Body

Capture face, hand, and upper-body motion using a single iPhone for portable, high-quality input.

EGAO — Free Webcam Facial Capture

A free tool for capturing facial animation from a webcam, aimed at users who need quick facial capture.

NVIS — NVIDIA-Powered Camera Facial Capture

Facial capture optimized for NVIDIA camera hardware to leverage GPU-based processing.

LINK — Live Link Face in iClone

Live Link integration to stream facial capture directly into iClone for real-time animation workflows.

MOTS — Generate Motion from Text

AI-driven functionality to generate motion sequences from textual descriptions (text-to-motion).

SOMA — Camera-Based Body & Hand Gesture Recognition

Camera-based system for recognizing body and hand gestures for interaction and control scenarios.

DCC & Engine Integration Guides

Provided integration guides for Unreal Engine, Unity, Blender, and iClone to help import and use capture data.

Pricing

Free Tier Available

Free Download is available; EGAO (Free Webcam Facial Capture) is explicitly offered as a free tool.

Pricing information

Not listed on the provided page
  • Individual product pricing not available on the provided page; see Buy Now or contact sales for details

Use Cases

Game Development

Capture character motion and facial animation for real-time games or pre-baked animations, with engine integration guides for Unreal and Unity.

Film, Animation & VFX

Use single-camera, depth, or VR-based capture to produce animation and previsualization without a full mocap stage.

Virtual Production & Live Streaming

Stream facial and body data in real time for virtual production, VTubing, or live performances using Live Link and real-time integrations.

Rapid Prototyping & Indie Creation

Low-cost capture options (webcam, iPhone, single camera) allow indie developers and solo artists to produce animated content quickly.

Research & Interaction Design

Use SOMA and MOTS for gesture recognition, AI motion generation, and interaction prototyping.

Integrations

Unreal Engine

Integration guide available to import and use capture data within Unreal Engine projects.

Unity

Integration guide available to use captured motion and facial data in Unity projects.

Blender

Integration guide to bring captured animation into Blender for editing and rendering.

iClone (Live Link)

Live Link Face support for streaming facial capture directly into iClone.

Benefits

Accessible capture: supports webcam, single RGB camera, iPhone, depth cameras, and VR hardware to lower the barrier to entry.
Flexible workflows: integration guides for Unreal Engine, Unity, Blender and iClone enable use across game, film and DCC pipelines.
Cost-effective: offers free webcam facial capture and no-suit solutions to reduce hardware expense.

Limitations

Specific product capabilities and performance depend on the capture hardware used (for example, depth cameras, VR equipment, NVIDIA cameras or iPhone), which means some hardware is required for certain products.
Detailed pricing information and system requirements were not available on the provided page and must be obtained from the Buy or Documentation pages or by contacting the company.

Frequently Asked Questions

Is there a free version of Dollars MoCap?
Yes — the site provides a 'Free Download' option and offers EGAO as a free webcam facial capture tool. Check the Downloads page for available free tools.
Which engines and DCCs are supported?
Dollars MoCap provides integration guides for Unreal Engine, Unity, Blender, and iClone to help import and use capture data.
How do I buy a commercial product or request pricing?
Use the 'Buy Now' option on the website or contact the team via the Contact page to get pricing and purchase information.
Where can I find technical documentation and setup guides?
Documentation and specific integration guides are available on the website under Resources/Docs (Unreal Integration Guide, Unity Integration Guide, Blender Integration Guide, iClone Integration Guide).

Getting Started

  1. 1 Step 1: Visit the Dollars MoCap website and choose the product that fits your workflow (MONO, DEEP, VIVA, SAYA, EGAO, NVIS, LINK, MOTS, SOMA).
  2. 2 Step 2: Use the 'Free Download' option to try available free tools (for example EGAO) or select 'Buy Now' for commercial products.
  3. 3 Step 3: Follow the Documentation and Integration Guides (Unreal, Unity, Blender, iClone) to set up capture, stream or export data into your DCC or game engine.

Support

Documentation

Comprehensive docs and integration guides (Unreal, Unity, Blender, iClone) available on the website.

Contact Page / Email

Contact Us page on the site for sales, support, and general inquiries (https://www.dollarsmocap.com/contact).

Community

Discord channel listed on the site for community support and discussion.

Tutorials

YouTube channel referenced for demos and tutorials.

API

Available: No

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