Dollarsmocap
Dollars MoCap (by SunnyView Technology) is a suite of motion- and facial-capture tools that provide camera‑based, depth‑camera, VR, and AI-driven suitless capture solutions for creators, game developers, animators, and virtual production teams.
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Best for: Software & Gaming
What it does
Gaming software for decision-makers comparing workflow fit and alternatives.
Best fit
Software & Gaming
Pricing snapshot
Freemium from Not listed on the provided page
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Dollarsmocap
Dollars MoCap is a family of motion-capture and facial-capture products from SunnyView Technology designed to make capture accessible without expensive suits or large studios. The product lineup includes single-camera and webcam facial capture, depth-camera capture, iPhone-based face/upper-body capture, full-body VR-based capture, NVIDIA camera support, Live Link for iClone, plus AI-driven and text-to-motion interaction tools. Dollars targets indie creators, small studios, game developers, VFX/animation artists, and researchers who need flexible capture pipelines and DCC integration.
The site organizes offerings into MoCap (MONO, DEEP, VIVA, SAYA), FaceCap (EGAO, NVIS, LINK) and Interaction (MOTS, SOMA), and provides documentation and integration guides for common engines and DCCs (Unreal Engine, Unity, Blender, iClone). Options to download free tools and purchase commercial products are provided on the site.
Dollars MoCap (by SunnyView Technology) is a suite of motion- and facial-capture tools that provide camera‑based, depth‑camera, VR, and AI-driven suitless capture solutions for creators, game developers, animators, and virtual production teams.
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MONO — Single-Camera Motion & Facial Capture
Capture body motion and facial animation from a single RGB camera without full-body suits; suitable for quick, low-cost setups.
DEEP — Depth Camera Motion & Facial Capture
Use depth cameras to capture motion and facial data, improving accuracy for certain movements and occlusions.
VIVA — Full-Body VR-Based Capture
Full-body motion capture using VR equipment for inside-out tracking and high-fidelity body motion.
SAYA — iPhone-Based Face, Hands & Upper Body
Capture face, hand, and upper-body motion using a single iPhone for portable, high-quality input.
EGAO — Free Webcam Facial Capture
A free tool for capturing facial animation from a webcam, aimed at users who need quick facial capture.
NVIS — NVIDIA-Powered Camera Facial Capture
Facial capture optimized for NVIDIA camera hardware to leverage GPU-based processing.
LINK — Live Link Face in iClone
Live Link integration to stream facial capture directly into iClone for real-time animation workflows.
MOTS — Generate Motion from Text
AI-driven functionality to generate motion sequences from textual descriptions (text-to-motion).
SOMA — Camera-Based Body & Hand Gesture Recognition
Camera-based system for recognizing body and hand gestures for interaction and control scenarios.
DCC & Engine Integration Guides
Provided integration guides for Unreal Engine, Unity, Blender, and iClone to help import and use capture data.
Pricing
Free Download is available; EGAO (Free Webcam Facial Capture) is explicitly offered as a free tool.
Pricing information
Not listed on the provided page- Individual product pricing not available on the provided page; see Buy Now or contact sales for details
Use Cases
Game Development
Capture character motion and facial animation for real-time games or pre-baked animations, with engine integration guides for Unreal and Unity.
Film, Animation & VFX
Use single-camera, depth, or VR-based capture to produce animation and previsualization without a full mocap stage.
Virtual Production & Live Streaming
Stream facial and body data in real time for virtual production, VTubing, or live performances using Live Link and real-time integrations.
Rapid Prototyping & Indie Creation
Low-cost capture options (webcam, iPhone, single camera) allow indie developers and solo artists to produce animated content quickly.
Research & Interaction Design
Use SOMA and MOTS for gesture recognition, AI motion generation, and interaction prototyping.
Integrations
Unreal Engine
Integration guide available to import and use capture data within Unreal Engine projects.
Unity
Integration guide available to use captured motion and facial data in Unity projects.
Blender
Integration guide to bring captured animation into Blender for editing and rendering.
iClone (Live Link)
Live Link Face support for streaming facial capture directly into iClone.
Benefits
Limitations
Frequently Asked Questions
Is there a free version of Dollars MoCap?
Which engines and DCCs are supported?
How do I buy a commercial product or request pricing?
Where can I find technical documentation and setup guides?
Getting Started
- 1 Step 1: Visit the Dollars MoCap website and choose the product that fits your workflow (MONO, DEEP, VIVA, SAYA, EGAO, NVIS, LINK, MOTS, SOMA).
- 2 Step 2: Use the 'Free Download' option to try available free tools (for example EGAO) or select 'Buy Now' for commercial products.
- 3 Step 3: Follow the Documentation and Integration Guides (Unreal, Unity, Blender, iClone) to set up capture, stream or export data into your DCC or game engine.
Support
Documentation
Comprehensive docs and integration guides (Unreal, Unity, Blender, iClone) available on the website.
Contact Page / Email
Contact Us page on the site for sales, support, and general inquiries (https://www.dollarsmocap.com/contact).
Community
Discord channel listed on the site for community support and discussion.
Tutorials
YouTube channel referenced for demos and tutorials.
API
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