Texture Map Generator

Texture Map Generator

TextureMap.app is a free, in-browser suite of professional texture tools for game developers, 3D artists, and digital creators that generates PBR maps (normal, roughness, AO, height, metallic, etc.), seamless textures, and related converters while processing images locally for privacy.

Texture Map Generator is image & design software teams evaluate for software & gaming. Use this page to review pricing, integration signals, and the best alternatives before you commit.

Free
One of 375 tools in Image & Design
Just launched
Data reviewed Sep 26, 2026

Profile facts come from the vendor source. AiMatch labels unknown pricing or API details instead of estimating them.

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Quick Overview

Best for: Software & Gaming

What it does

Image & Design software for decision-makers comparing workflow fit and alternatives.

Best fit

Software & Gaming

Pricing snapshot

Free from Free

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TextureMap.app is a browser-based suite of professional texture tools that generate PBR maps (normal, roughness, ambient occlusion, height, metallic, specular, displacement) and seamless tileable textures from user images. It is targeted at game developers, 3D artists, and digital creators who need fast, production-ready texture maps that integrate with standard PBR pipelines. All processing happens locally in the user’s browser so images never leave the device, and core generators are provided free to use.

TextureMap.app is an online, in-browser generator for normal maps, bump/height maps, and seamless tileable textures from your images. Texture Map Generator is a AI Tool featured on Dang.ai. Learn more about Texture Map Generator's AI tool.

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Key Features

PBR Map Generator — Full Set

Generates a complete set of PBR maps (normal, roughness, AO, 16-bit height, metallic) from a single image, previews them together on one mesh, and exports a ZIP at full source resolution. Claims true 16-bit height with no displacement banding.

Normal Map Generator

Converts textures to normal maps with adjustable intensity and smoothing, real-time lighting preview, and optimizations for game engines.

Bump Map Generator

Creates grayscale bump maps with advanced level and contrast controls, multiple output formats, and instant 3D sphere/cube preview.

Roughness Map Generator

Produces PBR roughness maps with matte, polished, and worn presets, output range clamping, and live PBR sphere preview.

Ambient Occlusion Generator

Estimates AO from photos using cone-traced occlusion from luminance with adjustable radius and intensity and a live AO strength preview; exports suitable for Unreal, Unity, and Blender.

Height & Displacement Map Generators

Creates true 16-bit height maps (terrain-ready) and dedicated displacement maps with 16-bit export, live mesh preview, and workflows for Blender and offline renderers.

Specular & Metallic Map Generators

Builds specular reflectivity maps using highlight-based extraction and material presets; isolates metal areas into metalness masks with threshold controls and environment-lit preview.

Seamless Texture Generator

Makes textures tileable using advanced edge blending algorithms, multiple tile size options, and real-time tiling preview for professional-quality results.

Converters

Includes converters such as Bump to Normal, Texture to Normal, and Normal to Bump to support common texture conversion workflows.

Privacy & Local Processing

All processing happens locally in the browser so images are never uploaded—explicitly stated as 100% private.

Pricing

Free Tier Available

Core generators are free to use in the browser; the site notes they may add paid limits or pro features later.

Free

Free
  • Access to core generators in the browser
  • Local processing (images never leave device)
  • PNG export and ZIP export for PBR sets

Use Cases

Game asset creation

Generate PBR maps and tileable textures for game-ready materials that drop directly into Unity, Unreal, or other engines.

3D visualization and rendering

Create high-quality normal, roughness, specular, height, and displacement maps for production rendering in Blender, 3ds Max, and offline renderers.

Terrain and environment authoring

Produce true 16-bit height maps for terrain and landscapes without banding, suitable for terrain workflows.

Rapid prototyping and texture editing

Quickly convert photos or source textures into multiple PBR maps with live previews and immediate export for iteration.

Integrations

Blender

Exported maps are ready to be used in Blender's PBR workflows.

Unreal Engine

Generated maps are ready for Unreal Engine integration.

Unity

Exports are compatible with Unity's PBR materials.

3ds Max

Maps can be imported into 3ds Max for rendering and material authoring.

Benefits

100% local / private processing: images never leave your device.
Free and fast: core generators are available in-browser at no cost with optimized algorithms for quick results.
Professional quality: industry-standard algorithms and true 16-bit height exports to avoid banding.
Pipeline compatibility: exports are PNG/ZIP and intended to integrate with Unity, Unreal, Blender, and other PBR workflows.
Single-upload PBR set: create all standard maps from one image with coordinated previews and one ZIP download.

Limitations

AI-based texture generation is listed as 'in development', so AI texture features are not yet available.
The site states core generators are free now but may add paid limits or pro features later.

Frequently Asked Questions

What is a texture map generator?
A texture map generator converts an image into maps used in 3D workflows—such as normal, bump, and seamless tileable textures—directly in your browser.
Are my images private and secure?
Yes. Your images never leave your device — processing happens locally in your browser, making it 100% private and secure.
Is TextureMap.app free to use?
Yes, the core generators are free to use in the browser. The site notes they may add paid limits or pro features later.
What image formats do you support?
You can upload common formats like JPG and PNG. Exported maps are typically PNG for quality and compatibility.
What's the difference between normal maps and bump maps?
A normal map encodes surface directions (RGB) for realistic lighting, while a bump map is grayscale height detail. Normal maps usually look more convincing in modern engines.
How do I make a seamless texture?
Use the Seamless Texture Generator, adjust the tiling preview, and export the tileable result to avoid visible edges.
Can I use the generated textures commercially?
Yes, you can use exported maps in commercial projects; the site advises reviewing their Terms for any usage limits or attribution notes.
Which engines and tools are supported?
Exported maps work with popular tools and engines like Blender, 3ds Max, Unreal Engine, and Unity.
Are my images processed locally?
Yes, all processing happens directly in your browser. No server required — your images never leave your device.

Getting Started

  1. 1 Go to https://texturemap.app/ and choose the generator you need (e.g., Normal Map, PBR Map Generator, Seamless Texture).
  2. 2 Upload a source image in a supported format (JPG or PNG).
  3. 3 Adjust generator-specific controls (intensity, smoothing, radius, presets, tile size, etc.) while using live previews.
  4. 4 Export the result as PNG or download the full-resolution ZIP for multi-map exports and import into your PBR pipeline.

Support

email

Contact via [email protected] for questions or support.

docs

Guides, Glossary, and Blog: Texture Mapping Guide, Texture & PBR Glossary, and tutorials available on the site.

contact page

Site includes About and Contact links for additional information.

API

Available: No

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